Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Although the bow is often a more dangerous weapon than the sling, many Lavinian auxiliaries opt for the latter, because of its rapid rate of fire and the plentifulness of ammunition. Although a swiftly moving stone is not all that dangerous to a fully equipped Legionnaire, it is often enough to take down the unarmored barbarians the Legion is usually fighting.
Advances from: | Auxiliary |
---|---|
Advances to: | Funditor |
Cost: | 24 |
HP: | 28 |
Movement: | 6 |
XP: | 36 |
Level: | 1 |
Alignment: | neutral |
ID | Lavinian Slinger |
Abilities: |
gladius blade | 6 - 3 melee | ||
sling impact | 8 - 3 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |